Award-Winning Bachelor Project

VRHorizon

Infinite walking through a 639 m² virtual shopping mall — inside 5 × 5 real meters

VRHorizon — virtual shopping mall simulator with infinite walking

Project Details

In virtual environments, users can move almost infinitely while actually staying within a small area in real space. Several techniques such as infinite walking and redirected walking have been developed for this purpose. However, to overcome their respective limitations, a combination of these techniques with visual effects and tricks is necessary to create the impression of a realistic environment and movement.

I'm delighted to introduce the prototype of a shopping mall simulator that I, along with five team members, developed as our final project for our bachelor's degree. This simulator enables infinite motion in 3D within a 639 square meter virtual space, despite the constraints of a 5 × 5 meter VR sensor range, allowing players to freely explore multiple floors of a meticulously designed shopping mall.

This project was a significant learning experience, as it allowed me to apply the knowledge and skills I had acquired throughout my studies. It presented us with challenges, both in terms of teamwork and in creatively meeting our instructors' requirements within a limited timeframe. In the shopping mall simulator, we incorporated features like escalators and treadmills for movement, as well as an infinite office space that dynamically generated new corridors and mini-offices during runtime.

Recognition

  • SRH Best Game Award 2020
  • Nominated for the XR Science Award (DIVR 2023)
  • Presented at CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play
  • Featured in a Making Games article

Impressions

Trailer

VRHorizon trailer preview

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