Personnel file // access granted

Wilhelm Gerner

Unity / VR / XR Software Developer

Unity/VR/XR developer with two completed XR degrees and ongoing research work. Building VR/XR software continuously since 2017 — from academic projects to research-grade training systems.

  • Lohmar (Cologne/Bonn), Germany
  • Open for Unity/VR/XR opportunities
  • 9+ years in VR/XR
  • 10+ years with Unity
Download Personnel File (PDF)

Current Focus

Academic Staff — Hochschule Karlsruhe

Since Feb 2025: XR training environments for refrigeration, air conditioning and heat pump technology — Unity development, project coordination, thesis supervision.

VR / XR / AR / Unity

9+ years of VR/XR experience, 10+ years with Unity — enterprise VR (Fraunhofer, Airbus), research XR (Hochschule Karlsruhe) and an award-winning academic VR project (CHI PLAY '20).

Technical Skills

  • C#
  • Unity
  • Unreal Engine
  • Godot
  • Unity DOTS
  • 3D Animation & Rigging
  • Body Tracking
  • UX Design for VR
  • Git
  • SCRUM

Technologies & Tools

  • Meta Quest 2/3
  • Varjo XR-3
  • HTC Vive
  • Microsoft HoloLens
  • Boston Dynamics Spot
  • Hand / voice / full-body tracking
  • MoCap
  • Haptic Feedback

Particular Strengths

  • Project management
  • Thesis supervision
  • Trade fair presentations
  • Partner networking
  • Self-directed work
  • Team collaboration

Education

  • M.Sc. Digital Reality HAW Hamburg · 2021 – 2024
  • B.Sc. Virtuelle Realitäten SRH Hochschule Heidelberg · 2017 – 2020